Academic Decathlon Math Learner

Welcome to the Academic Decathlon Math Learner! This page is designed to help you quickly learn the shortcuts and techniques needed to excel in the 2025-2026 curriculum.

Before we dive into the specific topics, let's go over some general shortcuts that can help you throughout the year.

Before I proceed, I must mention that this page is not a substitute for reading the USAD Math Guide and understanding the concepts. I would suggest you become familiar with the guide and use the training page to practice concepts and the learning page as a cramming/supplementing resource.

With that said, let's get started!

General Shortcuts for Academic Decathlon Math for 2025-2026 Curriculum

Shortcut 1: Using the Calculator's Equation Solver

Whenever you need to find the solution(s) for an equation quickly, your calculator's equation solver will come in handy. Here is how to use the Ti-84 Plus CE's built in equation solver:

  • Press the MATH key, and then press up the up arrow.
  • The cursor should be hovering over "Numeric Solver". Press enter.
  • You will now see two boxes. One will say E1, and one will say E2. Enter the left hand side on E1 and the right hand side on E2.
  • Press the GRAPH key twice to see the solution next to where it says "X=". If there is no solution, the calculator will tell you.

Now, if you need to check a specific solution, simply change the guess value(the number next to "X=") to the number you want to check and press the graph key again. If the same number comes up next to X=, then the solution is valid.

This method is particularly useful and can allow you to substitute answer choices to complete equation-related questions very quickly if you are able to type moderately fast.

For example, lets say I have an equation like x^2 + 4x - 5 = 0, and the answer choices were as follows:

  • 1, -4
  • -1, 4
  • -5, 4
  • 5, -1
  • -5, 1

In this case, I would enter x^2 + 4x - 5 on E1 and 0 on E2.

Then I would press the graph key twice, and change the guess value to -5, 1, and 4 to check each answer choice quickly.

In this case, I would find that the solution is -5, 1, which is the last answer choice.

Shortcut 2: Evaluate a Function Using Your Calculator

When you need to find the value of a function at a specific point, you can do the following:

  • Press the Y=. You will see a bunch of lines saying Y1=, Y2=, etc.
  • Enter your function in one of the Y= lines, using the variable X from the button that says X,T,θ,n.
  • If you want to find the value of the function at, say x = 2, you simply type in Y1(2), assuming Y1 is the line where you entered your function.
  • To do this, press the ALPHA and then TRACE. You will get the option to choose Y1, Y2, etc.
  • Click on the corresponding number, and next to that, type in parentheses around the value you want to check.
  • Press enter, and the calculator will give you the value of the function at that point.

This method is particularly useful for quickly evaluating functions and checking for solutions in equations and inequalities swiftly.

For example, let's say that the the problem is to find the solution set for x^2 + 5x + 6 < 0, and the answer choices were as follows:

  • (-inf, -3) U (-2, inf)
  • (-3, -2)
  • [-3, -2]
  • (-6, 1)
  • [-1, 6]

In this case, I would enter x^2 + 5x + 6 on Y1, and then I would type in Y1(-3), Y1(-2), Y1(-1), Y1(6), Y1(1), and Y1(-6) since these are the points at the ends of the intervals.

After pressing enter, I would find that Y1(-3) = 0 and Y1(-2) = 0, which means that the function is equal to 0 at those points. We can eliminate the answer choices that don't have these numbers in their intervals.

Next, I would find Y1(-2.5), which is between the two solutions, and since this satisfies the inequality, I know now that the solution is (-3, -2) which is the second answer choice.

While both of these shortcuts can help you solve equations and inequalities quickly, in my testing, Shortcut 1 is generally faster for solving equations, while Shortcut 2 is more efficient for inequalities.

However, I still recommend practicing and being familiar with both methods, as they can be useful in different situations. And who knows? Maybe you might feel that Shortcut 2 is faster for equations! Or maybe you find a way to solve inequalities with Shortcut 1!

Now, let's jump in to what you need to know for this year. Instead of splitting by sections, I have split it by the following topics:

Each topic will have a brief overview of the key concepts. You can practice these concepts through the "Trainer" tab.

Remember, practice is key to success in mathematics. Don't hesitate to revisit these topics and work through the examples and problems multiple times.

Equations & Inequalities

Important Concepts

Some concepts that are nice to know:

  • Quadratic Formula: x = (-b ± √(b² - 4ac)) / 2a, where x is the solution to the quadratic equation ax² + bx + c = 0
  • Discriminant: b² - 4ac, which determines the nature of the roots of a quadratic equation.
  • If b^2 - 4ac < 0, then the quadratic has no real solutions. If b^2 - 4ac = 0, then the quadratic has exactly one real solution. If b^2 - 4ac > 0, then the quadratic has two distinct real solutions.

A large majority of the problems under Equations & Inequalities involve solving for the equation or inequality at hand. Learning Shortcut 1 and/or Shortcut 2 will help you tackle these problems efficiently.

Sometimes, you will need to be able to decode word problems into solvable linear/quadratic equations, and this skill gets developed through practice.

Functions & Polynomials

Important Concepts

Some concepts that are nice to know:

  • Adding/Subtracting polynomials involve combining like terms.
  • Rational Root Theorem: If a polynomial has rational roots, they can be expressed as p/q, where p is a factor of the constant term and q is a factor of the leading coefficient.
  • Factor Theorem: A polynomial f(x) has a factor (x - c) if and only if f(c) = 0.
  • Remainder Theorem: When a polynomial f(x) is divided by (x - c), the remainder is f(c).
  • Function Transformations:
    • Vertical shifts: f(x) + k shifts the graph vertically by k units.
    • Horizontal shifts: f(x - h) shifts the graph horizontally by h units.
    • Vertical stretches/compressions: a * f(x) stretches the graph vertically by a factor of |a|.
    • Reflections: -f(x) reflects the graph across the x-axis and f(-x) reflects it across the y-axis.
    • Horizontal stretches/compressions: f(bx) compresses the graph horizontally by a factor of |b|.
    • Vertical stretches/compressions: f(x) compresses the graph vertically by a factor of |a|.
  • Inverses: f(x) and f^(-1)(x) are inverse functions if and only if f(f^(-1)(x)) = x and f^(-1)(f(x)) = x.
  • To quickly find inverses, substitute a point (a, b) into f(x) and check that substituting b into another function yields a.
  • Domain and Range of Radical, Rational, Logarithmic, and Exponential Functions:
    • Radical: The domain is all x such that the radicand is non-negative. The range is all y such that y is non-negative.
    • Rational: The domain excludes values that make the denominator zero. The range can be determined by analyzing the behavior of the function.
    • Logarithmic: The domain is all x such that the expression inside the log is positive. The range is all real numbers.
    • Exponential: The domain is all real numbers. The range is all y > vertical shift.
  • Note that the domain and range can be affected by transformations applied to the parent functions.

Whenever you will need to divide polynomials, you can use long division or synthetic division (only for linear divisors) to simplify the process.

Coordinate Geometry

Important Concepts

Some concepts that are nice to know:

  • Pythagorean Theorem: a² + b² = c², where c is the hypotenuse of a right triangle.
  • Distance Formula: d = √((x2 - x1)² + (y2 - y1)²), where (x1, y1) and (x2, y2) are two points in the plane.
  • Midpoint Formula: M = ((x1 + x2)/2, (y1 + y2)/2), which gives the midpoint between two points.
  • Perpendicular Bisector: The perpendicular bisector of a segment is the line that is perpendicular to the segment and passes through its midpoint.
  • Equation of a Circle: The equation of a circle with center (h, k) and radius r is (x - h)² + (y - k)² = r².
  • The diagonals of a parallelogram bisect each other.
  • The three perpendicular bisectors are concurrent(intersect at one point)
  • The three medians are concurrent at a point where it divides each median in a 2:1 ratio.
  • The concurrency point of the medians is the average of the coordinates of the vertices.

Drawing a diagram for these kind of problems will help visualize the relationships between points, lines, and shapes, making it easier to apply the relevant concepts and formulas.

Trigonometry

Important Concepts

Some concepts that are nice to know:

  • Sine, Cosine, and Tangent Ratios: In a right triangle, sin(θ) = opposite/hypotenuse, cos(θ) = adjacent/hypotenuse, and tan(θ) = opposite/adjacent.
  • Law of Sines: a/sin(A) = b/sin(B) = c/sin(C), where a, b, and c are the lengths of the sides opposite angles A, B, and C respectively.
  • Law of Cosines: c² = a² + b² - 2ab * cos(C), which relates the lengths of the sides of a triangle to the cosine of one of its angles.
  • Graphing Trigonometric Functions:
    • Amplitude: The coefficient in front of the sine or cosine function, which affects the height of the waves.
    • Period: 2π divided by the coefficient of x inside the function.
  • Trigonometric Identities: Some common identities include:
    • sin²(θ) + cos²(θ) = 1
    • tan(θ) = sin(θ)/cos(θ)
    • Double Angle Identities:
      • sin(2θ) = 2sin(θ)cos(θ)
      • cos(2θ) = cos²(θ) - sin²(θ)
      • tan(2θ) = 2tan(θ)/(1 - tan²(θ))
    • Half Angle Identities:
      • sin(θ/2) = ±√((1 - cos(θ))/2)
      • cos(θ/2) = ±√((1 + cos(θ))/2)
      • tan(θ/2) = ±sin(θ)/(1 + cos(θ))
      • cot(θ/2) = ±(1 + cos(θ))/sin(θ)
    • Sum and Difference Identities:
      • sin(A + B) = sin(A)cos(B) + cos(A)sin(B)
      • sin(A - B) = sin(A)cos(B) - cos(A)sin(B)
      • cos(A + B) = cos(A)cos(B) - sin(A)sin(B)
      • cos(A - B) = cos(A)cos(B) + sin(A)sin(B)
      • tan(A + B) = (tan(A) + tan(B))/(1 - tan(A)tan(B))
      • tan(A - B) = (tan(A) - tan(B))/(1 + tan(A)tan(B))
    • Sum-to-Product Identities:
      • sin(A) + sin(B) = 2sin((A + B)/2)cos((A - B)/2)
      • sin(A) - sin(B) = 2cos((A + B)/2)sin((A - B)/2)
      • cos(A) + cos(B) = 2cos((A + B)/2)cos((A - B)/2)
      • cos(A) - cos(B) = -2sin((A + B)/2)sin((A - B)/2)
      • tan(A) ± tan(B) = sin(A ± B)/(cos(A)cos(B))
      • cot(A) ± cot(B) = sin(B ± A)/(sin(A)sin(B))
    • Product-to-Sum Identities:
      • sin(A)sin(B) = 1/2[cos(A - B) - cos(A + B)]
      • cos(A)cos(B) = 1/2[cos(A - B) + cos(A + B)]
      • sin(A)cos(B) = 1/2[sin(A + B) + sin(A - B)]
  • Inverse Trigonometric Functions:
    • sin⁻¹(x) or arcsin(x) is the angle whose sine is x.
    • cos⁻¹(x) or arccos(x) is the angle whose cosine is x.
    • tan⁻¹(x) or arctan(x) is the angle whose tangent is x.
  • Domain and Range of Trigonometric and Inverse Functions:
    • Domain of sin(x) and cos(x): all real numbers
    • Range of sin(x): [-1, 1]
    • Range of cos(x): [-1, 1]
    • Domain of tan(x): all real numbers except (π/2 + nπ), where n is an integer
    • Range of tan(x): all real numbers
    • Domain of sin⁻¹(x): [-1, 1]
    • Range of sin⁻¹(x): [-π/2, π/2]
    • Domain of cos⁻¹(x): [-1, 1]
    • Range of cos⁻¹(x): [0, π]
    • Domain of tan⁻¹(x): all real numbers
    • Range of tan⁻¹(x): (-π/2, π/2)

There are A LOT of identities in trigonometry, but you don't need to remember all of them.

If a problem asks you to simplify a trig expression into another trig expression, you can simply plug in values to determine which answer choices is right.

For example, if I needed to simplify 2sin(x)cos(x), and one of the answer choices was sin(2x), I could plug in several values for x (like 30, 45, 60, and 90 degrees) to see if it holds true.

However, I would recommend familiarizing yourself with common trigonometric identities, double angle identities, and half angle identities.

Remember to use the unit circle to help visualize the relationships between angles and their corresponding sine and cosine values.

If you come across a problem that involves a trigonometric equation, use Shortcut 1 or 2 to get your answer quickly.

That is all the content I have to offer! If there are topics that I missed or stuff that I should add, please fill out the bug/feature report form and let me know! I would hate to miss anything important information.

I hope this helps, and good luck studying!